We're looking for a 3D character designer for our upcoming game. The job responsibilities will involve:
1. Design characters based on an existing 2D artwork in Blender or Maya.
2. Rigging and textures of the character.
3. The output format should be in a Unity compatible package (fbx).
1. Animate the characters
The payout can be negotiated depending on the characters' quality.
We're willing to pay per delivery of each character. A total number of 10 characters are expected for the allocated budget.